Module 6

 

Design-Based Learning Backwards Thinking Process

Step 3: Setting Criteria for Success


Instructions

Watch the video and/or read the article provided. While doing so, take notes to help you process the key ideas. Then, complete the tasks and/or answer the questions that follow.



In the journey of design-based learning, once young learners have identified a problem and developed a creative design challenge, the next crucial step is to set clear and simple criteria for success. This process not only enhances their confidence but also ensures they understand what makes their designs effective. Here are three playful techniques to help early learners grasp the concept of successful design.

 Technique 1: Create a “Success Recipe” Together!

One of the most effective ways to establish success criteria is by crafting a Success Recipe collaboratively.

Classroom Activity

The teacher starts by writing “Recipe for a Great Animal Home” on the board, inviting children to contribute their ideas. As they brainstorm, students place sticky notes on the board with suggestions like “Strong,” “Safe,” and “Cozy.”

Example Success Recipe

For instance, if the class is designing a new type of animal home, their recipe might include:

  • Strong: It won’t fall apart in the wind!
  • Safe: It keeps the animal away from danger!
  • Cozy: The animal will feel happy inside!

This collaborative effort helps children understand the key elements they need to include in their designs.

Roles in the Activity

Role of the Teacher:

  • Ask guiding questions like, “What makes a strong home?”
  • Write down and illustrate children’s ideas.
  • Encourage them to evaluate their designs against the recipe.

Role of the Students:

  • Brainstorm ideas for what constitutes a great design.
  • Contribute to creating the recipe with words or drawings.
  • Use the recipe to assess whether their design meets the criteria.

Technique 2: Set Goals with “I Can” Statements

Another effective method for helping children set goals is through “I Can” statements. This technique promotes clarity and focus.

Classroom Activity

The teacher writes three simple goals on a large poster while students repeat them aloud. For example, if they are designing a new kind of bridge, their goals might include:

I can build a bridge that holds a toy car!

I can use different materials to make it strong!

I can work with my friends to improve it!

These clear statements help children concentrate on what truly matters and celebrate their achievements.

Roles in the Activity

 

Role of the Teacher:

  • Keep goals simple and easy to understand.
  • Use visuals or symbols to assist younger learners.
  • Encourage students to monitor their progress.

 

Role of the Students:

  • Verbalize “I Can” statements to build confidence.
  • Refer to the chart to check their work.
  • Support each other in reaching their goals.

Technique 3: Use Friendly Peer Check-Ins

Introducing peer check-ins is a fantastic way to foster a supportive learning environment. This informal feedback encourages constructive dialogue among students.

Classroom Activity

The teacher creates a check-in chart with smiley faces and three simple questions, such as:

  1. “Is my tower strong?”
  2. “Can it stand on its own?”
  3. “What can I do to make it better?”

As students evaluate each other’s work, they feel encouraged and supported in improving their designs.

Roles in the Activity

 

Role of the Teacher:

  • Model positive feedback by saying things like, “I love how strong your tower is! What if you add one more block?”
  • Promote gentle suggestions rather than criticism.
  • Celebrate every improvement, no matter how small.

 

Role of the Students:

  • Collaborate to enhance one another’s designs.
  • Use kind words when offering feedback.
  • Experiment with new ideas based on peer suggestions.

 

Conclusion

By employing techniques like creating a Success Recipe, setting “I Can” goals, and implementing peer check-ins, we empower young learners to understand what makes a great design.

Key Takeaways:

  • Make success criteria simple and fun.
  • Allow children to take the lead in setting their goals.
  • Celebrate every small improvement!

By integrating these playful strategies into your teaching, you can guide your young learners toward success and watch their creativity flourish!

 

Discussion Questions (10 Points)

Instructions:

Engage in the Discussion:
Reflect on what you’ve learned from this session by answering the discussion prompts below. After posting your response, read through your peers’ contributions and share your thoughts by commenting on at least one of them. Your answer should be around 150 words.

Discussion Questions

1. Reflection on Techniques: Which of the three techniques—Success Recipe, “I Can” statements, or peer check-ins—do you think would be most effective in your classroom? Why?

2. Adapting Techniques: How might you adapt the Success Recipe technique for a different subject or topic? What elements would you include in your recipe?

3. Creating “I Can” Statements: Think about a specific project you plan to implement. What “I Can” statements could you develop to help students focus on their goals?

4. Peer Feedback Dynamics: How can you ensure that peer check-ins remain constructive and supportive among young learners? What strategies could you use to model effective feedback?

5. Incorporating Visuals: What types of visuals or symbols could you incorporate into your goal-setting process to make it more accessible for your students?

6. Personal Experience: Reflect on a time when you set success criteria for a project. How did it impact student engagement and outcomes? What might you do differently based on the techniques discussed in the article?

7. Additional Ideas: Can you propose any new strategies or criteria for assessing successful designs in your classroom? How might these ideas enhance student understanding and creativity?

Feel free to share your thoughts and suggestions, and let’s explore how we can further improve our approach to setting criteria for successful design assessments!

Write your response in the comments section below. When appropriate, read your colleagues’ responses and provide thoughtful comments or constructive feedback to enrich the discussion.


1 comment:

  1. Reflection on Techniques:
    In a Grade 1 classroom, I think “I Can” statements would be the most effective technique. Young learners understand simple and clear goals better, and “I Can” statements help them know exactly what they are expected to learn or do during an activity.

    Adapting Techniques:
    The Success Recipe technique could be adapted for a mathematics lesson about building shapes. The recipe might include steps such as, choose the correct shapes, build carefully, check if the shape matches the example, and explain your design.

    Creating “I Can” Statements:
    For a project like “Design a Shape Playground,” I could use statements such as, I can identify different shapes, I can build something using shapes, and I can explain my design.

    Peer Feedback Dynamics:
    To keep peer check ins positive, I would model simple feedback like “I like your idea” or “Maybe you can try…”.

    Incorporating Visuals:
    Pictures, symbols, and color cards could be used to represent goals.

    Personal Experience:
    When clear success criteria was previously shared, students were more confident and engaged.

    Additional Ideas:
    Using simple rubrics and reflection drawings can help students evaluate and improve their designs.

    ReplyDelete

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